Neverending Dungeon

A firstperson dungeon-crawler build using Urho3D

Development is done on a Linux platform, and it should run on all major distros. Compiling on Mac/Win might be possible, but is not supported.

The game is not complete, but if you'r feeling adventurous, you can download the current build here: comming soon or you can just watch the progress on youtube:

Credits

Coding and game-design were done by me:

I also did some models and textures myself, except the following:
Dungeon textures : David Johnston : http://www.johnsto.co.uk
boneman : ScoutingNinja : CC-0 : http://www.blendswap.com/blends/view/53106

music and sounds:
drinking and eating : Taira Komori : CC-BY : http://www.freesound.org/people/Taira%20Komori
bow : Erdie : CC-BY : http://www.freesound.org/people/Erdie
digging and mining : qubodup: CC : http://www.freesound.org/people/qubodup
lock-picking : miksmusic : CC-BY : http://www.freesound.org/people/miksmusic

Everything is build using a wide range of open-source software:
Urho3D : the game-engine at the heart of it all
Blender : 3d-models and game-engine
Gimp : graphics
Audacity : Sound-editing

I would also like to acknowledge the following websites
without whom this project would never have seen the light of day:
opengameart.org
freesound.org

And last but not least, Bill Soerensen for his moral support
and for being a light in a terrifying world of mathematical concepts

All my code are released under GPLv3
and my models and textures under CC-BY-SA